CODEX INITIALIZED
<LOG RESET @931.461.60231.14.vt920>CAS.QTERM

Constructs
tciv.art
Modifier
vslvsk
Connection
08.21.vt090
Prime: Triage
rnnrqterm.cdx.access - -:- -.- -.- -:- -.- -
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RUNNERS' GUIDE v.1.001.01.tciv
TRIAGE PRIME ABILITY: REBOOT+
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OVERVIEW: REBOOT+ is the perfect healing weapon where the meaning of "weapon" translates differently depending on use of this ABILITY.
USE CASE 1: You have a downed crewmate in a hostile environment. Simply ready REBOOT+, target the crewmate, and fire. REBOOT+'s defib actuators will get your crew back on their feet, giving you another mobile weapon, or bullet sponge, to aid in your survival.
USE CASE 2: You are in a tight spot and a rival RUNNER or other threat needs addressing. Easy. Ready REBOOT+, aim at the threat [within range], and fire. REBOOT+'s defib actuators will hit the target with an EMP blast that should provide some advantage in concluding the engagement.
OPERATION:
• Ready REBOOT+ defibs
• AIM at target [downed crew or enemy]
• FIRE defibs to…
• REVIVE downed crewmate
• EMP enemy target
HISTORY: REBOOT+ is a standard-issue augmentation included in the basic TRIAGE SHELL operational package. Designed for and generally used by emergency services, the fact RUNNER's have turned REBOOT+ into a lifeline and a weapon for use in hostile ZONES is just another indicator of their willingness to find what works to get the job done.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
===================================================================
RUNNERS' GUIDE v.1.001.01.tciv
TRIAGE PRIME ABILITY: REBOOT+
===================================================================
OVERVIEW: REBOOT+ is the perfect healing weapon where the meaning of "weapon" translates differently depending on use of this ABILITY.
USE CASE 1: You have a downed crewmate in a hostile environment. Simply ready REBOOT+, target the crewmate, and fire. REBOOT+'s defib actuators will get your crew back on their feet, giving you another mobile weapon, or bullet sponge, to aid in your survival.
USE CASE 2: You are in a tight spot and a rival RUNNER or other threat needs addressing. Easy. Ready REBOOT+, aim at the threat [within range], and fire. REBOOT+'s defib actuators will hit the target with an EMP blast that should provide some advantage in concluding the engagement.
OPERATION:
• Ready REBOOT+ defibs
• AIM at target [downed crew or enemy]
• FIRE defibs to…
• REVIVE downed crewmate
• EMP enemy target
HISTORY: REBOOT+ is a standard-issue augmentation included in the basic TRIAGE SHELL operational package. Designed for and generally used by emergency services, the fact RUNNER's have turned REBOOT+ into a lifeline and a weapon for use in hostile ZONES is just another indicator of their willingness to find what works to get the job done.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///